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- Name = Shards 1.2.sit
- Path = AMUG 15:Files:Game:S:Shards 1.2.sit
- Size:133K Date: 6/09/95
- Description:
- Shards 1.2 - SHARDS challenges you to solve a number of geometric puzzles.
- Each puzzle involves a polygon that has been shattered into little pieces
- (shards). The idea is to reconstruct the original polygon by rotating,
- translating and flipping these shards. Most of the puzzles are only made
- of a small number of pieces, yet they are surprisingly difficult.
-
- Name = Space Patrol 1.2.sit
- Path = AMUG 15:Files:Game:S:Space Patrol 1.2.sit
- Size:102K Date: 6/07/95
- Description:
- Space Patrol 1.2 - The enemy has invaded your sector and you, Captain, must
- repel the attack. The enemy has established a hidden base and has brought
- in numerous ships to guard the base and to harass shipping. You must find
- the enemy base and destroy it.
-
- Name = Galactic Empire 2.04.sit
- Path = AMUG 15:Files:Game:F-G:Galactic Empire 2.04.sit
- Size:165K Date: 6/07/95
- Description:
- Galactic Empire 2.04 - The object of Galactic Empire is to conquer the 19
- independent planets. To win the game, all planets must be allied with the
- Empire or occupied. You have only 1200 years to win the game, otherwise
- you fail your mission. The game works in color or black and white, and at
- least a 13 screen is recommended. The information included with the game
- will tell you all you need to know to play this game. Give yourself some
- time to learn this one! This version of Galactic Empire fixes a couple of
- bugs present in both versions 2.0 and 2.01. Also, you can now decommission
- troops instead of scrapping them. There are also a few interface
- enhancements
-
- Name = Face-Up Solitaire 1.1 vol 2.sit
- Path = AMUG 15:Files:Game:F-G:Face-Up Solitaire 1.1 vol 2.sit
- Size:105K Date: 6/07/95
- Description:
- Face-Up Solitaire 1.1 vol 2 - Why lose your solitaire game to a wrong
- guess? Solitaire should be a game of skill, not a game of guessing.
- Face-Up Solitaire, Vol 2 gives you four more solitaires in the face-up
- format, where the entire deck is face up, so you never have to guess. You
- can plan before you play. With Face-Up Solitaire, Vol 2 your winning
- reflects your skill. Face-Up Solitaire, Vol 2 deals the cards for Spider,
- Spiderette, Will o'the Wisp, and the new solitaire Short-Term Parking. It
- has over 1,000 levels of undo so you can try different styles of play and
- if necessary, recover from a bad line of play. Also it can save your
- current deck to play later or use in a different game. Shareware.
-
- Name = Face-Up Solitaire 1.1 vol 1.sit
- Path = AMUG 15:Files:Game:F-G:Face-Up Solitaire 1.1 vol 1.sit
- Size:102K Date: 6/07/95
- Description:
- Face-Up Solitaire 1.1 vol 1 - Why lose your solitaire game to a wrong
- guess? Solitaire should be a game of skill, not a game of guessing.
- Face-Up Solitaire, Vol 1 gives you the entire deck face up, so you never
- have to guess. Plan your moves and know all the effects. Now, your winning
- reflects your skill. Face-Up Solitaire, Vol 1 deals the cards for
- Canfield, Easy Canfield, Easy Klondike, and Klondike. Use its over 1,000
- levels of undo to try different styles of play. Save your current deck to
- play later or use in a different game. Can you win all 4 games with the
- same deck? Shareware.
-
- Name = Desert Trek 1.03.sit
- Path = AMUG 15:Files:Game:D-E:Desert Trek 1.03.sit
- Size:176K Date: 6/07/95
- Description:
- Desert Trek 1.03 - The object of Desert Trek is to travel 1000 kilometers
- across the great Gobi Desert. Your journey will be a difficult one,
- though, as many dangers stand in your way - hungry cannibals who are
- relentlessly chasing you, the threat of death by thirst, hunger, fatigue,
- and health, wild Berbers hidden in the sands who wish to kidnap you,
- dangerous paths in the desert sands, sandstorms, and thieves traveling in
- caravans. Do not despair, since there are things to help you out on your
- journey - oases, friendly caravans, abandoned campsites where you might
- find a stash of gold, and trading posts where you can purchase supplies
- and useful items. This text adventure game used to be called Camel....
-
- Name = Alpha Battle II 2.33.sit
- Path = AMUG 15:Files:Game:A:Alpha Battle II 2.33.sit
- Size:299K Date: 6/07/95
- Description:
- Alpha Battle II 2.3.3 - Alpha Battle is a fun color arcade game with flying
- ships shooting at other things. Points are scored based on hits and your
- ability to control your attacks. New - The number of stars, enemies, and
- asteroids can be changed to speed up the game for those with slower Macs.
- The frame rate can be changed, so less able players can play at a slow
- speed, and people with Power Macs (like myself) can fly around at 60+ fps
- (which looks really smooth).
-
- Name = Grizzly 1.0.sit
- Path = AMUG 15:Files:Game:F-G:Grizzly 1.0.sit
- Size:1756K Date: 6/07/95
- Description:
- Grizzly 1.0 - Grizzly is a combat game for one or two players, with
- multiple characters. Improvements - A tiger, giraffe, and koala were
- added. The background was taken out and four new backgrounds were
- rendered. Two-player games can become one-player games, and vice-versa.
- There is a continue option. All key commands are configurable. Some mouse
- improvements were made for large screens. Sounds were revised. Sound
- routines were slightly revised. Game physics and playability were changed.
- Interface was revised. Etc.
-
- Name = Exile 1.1.3.sit
- Path = AMUG 15:Files:Game:D-E:Exile 1.1.3.sit
- Size:1429K Date: 6/05/95
- Description:
- Exile 1.1.3 - Exile is a tricky game. The hints section in the
- documentation contains a good guide to getting established. If you don't
- want to read the whole thing, here is a guide for how to keep from
- starving right away. You will start by the portal through which you
- arrived, in Fort Exile. Go talk to the person you see nearby (read the
- Help section on talking first). He will tell you you can get supplies from
- someone named Tor. Go visit him (he's to the southeast). Talk to him, and
- ask him about supplies. This will give you gold, crude weapons, and enough
- food to last a while.
-
- Name = Hearts Deluxe 3.4.sit
- Path = AMUG 15:Files:Game:H-L:Hearts Deluxe 3.4.sit
- Size:586K Date: 6/05/95
- Description:
- Hearts Deluxe 3.4 - Hearts is a four player point based strategy card game
- in which the object is to get the LEAST amount of points. You play against
- three dumb computer opponents (they get smarter after you pay the shareware
- fee). The Points - In a standard game all Hearts are worth 1 point. The
- Queen of Spades is worth 13 and the Jack of Diamonds is worth -10.
- Shooting the Moon is worth -26. (see Strategy). You'll catch on quick.
- This is just a card game, but the graphics are really Cool! And the sounds
- are fun! If you like card games, play this one!!
-
- Name = ImIsion 449 v2.3.sit
- Path = AMUG 15:Files:Game:H-L:ImIsion 449 v2.3.sit
- Size:858K Date: 6/02/95
- Description:
- ImIsion 449v2.3 - The name ImIsion 369 is based on three concepts; imaging,
- visualizing, and the 30/60/90 triangle. ImIsion is a combination of the
- words image and vision and 369 is an abbreviation for 30/60/90 triangle.
- Using ImIsion 369 involves imaging and visualizing constructs based on the
- 30/60/90 triangle. In the same manner, ImIsion 449 involves imaging and
- visualizing constructs based on the 45/45/90 triangle. ImIsion is an
- adventure that engages a user's ability to discover inherent divisions
- within abstract shapes. It is not a game or a puzzle but a work of art. It
- is aesthetic software with a specific purpose. It engages the analytical
- and creative intellect by refining and improving a user's capacity...
-
- Name = ImIsion 369 v2.3.sit
- Path = AMUG 15:Files:Game:H-L:ImIsion 369 v2.3.sit
- Size:873K Date: 6/02/95
- Description:
- ImIsion 369v2.3 - The name ImIsion 369 is based on three concepts; imaging,
- visualizing, and the 30/60/90 triangle. ImIsion is a combination of the
- words image and vision and 369 is an abbreviation for 30/60/90 triangle.
- Using ImIsion 369 involves imaging and visualizing constructs based on the
- 30/60/90 triangle. ImIsion is an adventure that engages a user's ability
- to discover inherent divisions within abstract shapes. It is not a game or
- a puzzle but a work of art. It is aesthetic software with a specific
- purpose. It engages the analytical and creative intellect by refining and
- improving a user's capacity for; spatial reasoning, lateral thinking, and
- more! Requires a 14 monitor and 2 MB RAM.
-
- Name = Anagrams 1.2.sit
- Path = AMUG 15:Files:Game:A:Anagrams 1.2.sit
- Size:277K Date: 6/02/95
- Description:
- Anagrams 1.2 - This program makes it fun and easy to find interesting
- anagrams. Simple type in a word, choose the word lengths, and click Find
- Usable Words. You can also click Find Anagrams. Type in your name, you may
- find some hysterical words and anagrams!
-
- Name = SchizoPhrenia 1.0.sit
- Path = AMUG 15:Files:Game:S:SchizoPhrenia 1.0.sit
- Size:271K Date: 5/31/95
- Description:
- SchizoPhrenia 1.0 - SchizoPhrenia is more than just a game. It is a game
- programming/Mac programming tutorial. The complete source code is
- available to users who register their copies. Premise - The year is 2257.
- Deep space exploration has caused a long dormant enemy to stir. Space
- travel, once safe and predictable, is now threatened. Space ships are most
- vulnerable when they emerge from long hyperspace journeys. Your job is to
- make sure that an important re-entry site is safe. You accomplish this by
- serving as Pilot for inbound and outbound vessels, steering them to safe
- docking and launching areas, and by destroying enemy raiders.
-
- Name = Onslaught! 2.11.sit
- Path = AMUG 15:Files:Game:N-P:Onslaught! 2.11.sit
- Size:120K Date: 5/31/95
- Description:
- Onslaught! 2.11 - Life at the comm relay outpost on the frozen planet of
- Spry XII is quiet. But now, the huge military starship Argon V has dropped
- into orbit and sent every last vehicle in its arsenal at you! The bummer -
- The closest thing you have to a weapon is a CF-1322 repair droid. And, the
- Argon V is on your side! Why is it only sending robotic vehicles and no
- live troups... Move and control your CF-1322, which can move and shoot in
- 16 different directions. The object is simple - don't let anything hit the
- base or CF-1322!
-
- Name = Mia 1.0b18.sit
- Path = AMUG 15:Files:Game:Marathon:Mia 1.0b18.sit
- Size:285K Date: 5/30/95
- Description:
- Mia 1.0b18 - Mia is a complete, full-featured, and easy to use editor that
- lets you create and edit Marathon maps. It uses the polygon as its base
- unit, freeing you from messing with points and lines. When you start up
- Mia there are several palettes on the screen. The first is the draw tools,
- and the second is for editing level info. More palettes are available in
- the Windows menu. This menu can be used to hide and show palettes.
- Marathon is a Commercial game from Bungie Software Products Corp.
-
- Name = Daily Tarot 1.1.sit
- Path = AMUG 15:Files:Game:D-E:Daily Tarot 1.1.sit
- Size:346K Date: 5/30/95
- Description:
- Daily Tarot 1.1 - Launch the program. You will be presented with an
- interface that has three cards with their backs showing. The first thing
- you should do is click the button called symbol. This will give you your
- symbol for the day and it's accompanying element. Next, hit the deal
- button and the cards will flip over. You will have cards that represent
- Love, Money and Work. These are not the standard fields that will be
- presented in a normal Tarot reading. Usually, when a three card spread is
- done the cards are the representation of Past, Present and Future and the
- reading is done before a full spread. However, I wanted to update this
- traditional ( and very vague) method of card laying. The meaning of...
-
- Name = Pfhred 1.2.sit
- Path = AMUG 15:Files:Game:Marathon:Pfhred 1.2.sit
- Size: 71K Date: 5/30/95
- Description:
- Pfhred 1.2 - Pfhred has been created to edit the contents of a Marathon
- Shapes File. Rather useful for those times when just modifying a physics
- model isn't enough to bring your worst fears to life, now you can add them
- yourself! And it's easy to use! Marathon is a commercial game by Bungie
- Software.
-
- Name = Jigsaw 2.1D patcher.sit
- Path = AMUG 15:Files:Game:H-L:Jigsaw 2.1D patcher.sit
- Size:235K Date: 5/30/95
- Description:
- Jigsaw 2.1D Patcher - This is the German version of Jigsaw - version 2.1D.
- This file contains only a patcher and an updated Read Me file. It does NOT
- contain a executable version of Jigsaw! Instead, the included patcher
- program is to be used to create a working version 2.1. To obtain a working
- version 2.1, you will also need to download the version 2.0 of Jigsaw.
- Briefly, Jigsaw is a 680x0 and PPC game that creates electronic jigsaw
- puzzles on any colour capable Mac running System 7.0 or later. It can open
- GIFs, JFIF/JPEGs, PICTs, SCRNs (startup screens), MacPaint images, and
- uncompressed TIFFs. It is shareware US$20.
-
- Name = Jigsaw 2.1N patcher.sit
- Path = AMUG 15:Files:Game:H-L:Jigsaw 2.1N patcher.sit
- Size:229K Date: 5/30/95
- Description:
- Jigsaw 2.1N Patcher - This is the Dutch version of Jigsaw - version 2.1N.
- This file contains only a patcher and an updated Read Me file. It does NOT
- contain a executable version of Jigsaw! Instead, the included patcher
- program is to be used to create a working version 2.1. To obtain a working
- version 2.1, you will also need to download the version 2.0 of Jigsaw.
- Briefly, Jigsaw is a 680x0 and PPC game that creates electronic jigsaw
- puzzles on any colour capable Mac running System 7.0 or later. It can open
- GIFs, JFIF/JPEGs, PICTs, SCRNs (startup screens), MacPaint images, and
- uncompressed TIFFs. It is shareware US$20.
-
- Name = Jigsaw 2.1 Updater.sit
- Path = AMUG 15:Files:Game:H-L:Jigsaw 2.1 Updater.sit
- Size:194K Date: 5/30/95
- Description:
- Jigsaw 2.1 Updater - This is an updater for Jigsaw that updates version 2.0
- (English) to version 2.1 (English). This file contains only a patcher and
- an updated Read Me file. It does NOT contain a executable version of
- Jigsaw! Instead, the included patcher program is to be used to create a
- working version 2.1. To obtain a working version 2.1, you will also need
- to download the version 2.0 of Jigsaw. Briefly, Jigsaw is a 680x0 and PPC
- game that creates electronic jigsaw puzzles on any colour capable Mac
- running System 7.0 or later. It can open GIFs, JFIF/JPEGs, PICTs, SCRNs
- (startup screens), MacPaint images, and uncompressed TIFFs. It is
- shareware US$20.
-
- Name = GopherGolf 2.04.sit
- Path = AMUG 15:Files:Game:F-G:GopherGolf 2.04.sit
- Size:389K Date: 5/26/95
- Description:
- GopherGolf 2.04 - Like miniature golf? Well now you can play it on your
- mac! This is a demo version of GopherGolf. You can play the first three
- holes of the five included courses. The Editor is fully functional except
- it will not allow you to save courses. If you enjoy the product and would
- like to play all the holes of a course and be able to create, modify and
- save your own courses you should register your copy. Read the online help
- to figure out how to aim the putter. Use the space bar to hit the ball.
- Holding the space bar or the down arrow key will draw the putter back.
- When the back swing is where you want it, release the space bar or arrow
- key.
-
- Name = SCS Snake 1.3.0.sit
- Path = AMUG 15:Files:Game:S:SCS Snake 1.3.0.sit
- Size:337K Date: 5/26/95
- Description:
- SCS Snake 1.3.0 - SCS Snake is the classic snake arcade game. Why did I
- bother making yet another snake game? Well, they are incredibly addicting,
- fun for both young and old alike, and most snake games out there are badly
- done and outdated. SCS Snake is the 90'sversion. So here is a high quality
- game that can provide hours of entertainment. I hope you enjoy playing
- this game as much as I did, and if you do, please pay the small shareware
- fee. How To Play - Object - You must keep your snake from hitting its head
- on anything other than the crystals that it eats. To play, use the
- numerical keypad, or set your own custom key settings.
-
- Name = Kids Nomis 1.05.sit
- Path = AMUG 15:Files:Game:H-L:Kids Nomis 1.05.sit
- Size:460K Date: 5/26/95
- Description:
- Kids Nomis 1.05 - Kids Nomis was written to help you train your brain and
- relieve stress in your life. It's a phone key pad, and plays sounds that
- you must repeat... see how many you can repeat in a row! After every 6
- numbers, there is a speed increase, good luck!
-
- Name = Legend 1.0 FAT.sit
- Path = AMUG 15:Files:Game:H-L:Legend 1.0 FAT.sit
- Size:270K Date: 5/23/95
- Description:
- Legend 1.0 FAT - This is a typical dungeon game. Move, get treasure, and
- fire at the monsters. The bar in the control panel on the right shows your
- current health. This is always going down and will decrease quite a bit if
- you get hit. The bar will start flashing red to let you know your health
- is low. When it reaches zero the game is over. The object of the game is
- to stay alive and complete each level by reaching the stairway (or other
- exit) of each level. Often the exits are behind locked gates; you must
- find the corresponding key to unlock the gate and proceed. To restore your
- health you must eat the red apples. These will pump up your strength. The
- Super Apples will pump your strength up to the maximum. Shareware,...
-
- Name = I Ching Connexion 2.1.sit
- Path = AMUG 15:Files:Game:H-L:I Ching Connexion 2.1.sit
- Size:413K Date: 5/22/95
- Description:
- I Ching Connexion 2.1 - The I Ching Connexion is an ever-changing but
- always consistently interlocking graphic representation of the way the 64
- hexagrams interrelate. As such it is the key to widen and deepen the
- interpretation of the outcome of a divination. It features the translation
- James Legge made (published in 1882, England) of the Imperial Edition of
- the I (published in 1715, China). This alone makes the program useful for
- anyone interested in the I Ching. Besides that it adds two radical new
- views to the ancient Book of Changes - the Connexion and the Mediator. It
- also features an I Ching clock, a presentation of the link between the I
- Ching and astrology. And it allows you to calculate your natal...
-
- Name = Bolo 0.99.6.sit
- Path = AMUG 15:Files:Game:B:Bolo 0.99.6.sit
- Size:599K Date: 5/22/95
- Description:
- Bolo 0.99.6 - Bolo is a 16 player graphical networked real-time
- multi-player tank battle game. It has elements of arcade-style shoot-em-up
- action, but for the serious players who play 12 hour games with 16 players
- working in teams in different networked computer clusters around an office
- or university campus, it becomes more of a strategy game. You have to play
- it to understand. Bolo is Shareware. This means that you can try it out
- for one month before you decide whether you are going to delete it from
- your disks, or pay for it. New - Modem support, Autopilot fixes, cosmetic
- addons, Bug fixes, and much, MUCH more!
-
- Name = Othello 1.0 Demo.sit
- Path = AMUG 15:Files:Game:N-P:Othello 1.0 Demo.sit
- Size:101K Date: 5/22/95
- Description:
- Othello 1.0 Demo - Othello is a shareware game of othello. Some feature of
- Othello are - 8 Levels of difficulty, Recordable and scriptable, Multiple
- undo and redo of all moves, Color support, Player vs. player or player vs.
- computer. Known Bugs - Applescript support is incomplete. Possible
- Enhancements - Proviced extern hooks to provide alternate computer player
- algorithms. Supply sample scripts. Improved sound. Note - The Othello demo
- is a 68K version only. With a paid shareware registration fee, you'll
- recieve Othello as a Fat binary, and all levels of play will be
- accessible. Also, you will receive more compehesive on-line documentation.
-
- Name = Abalone 1.41.sit
- Path = AMUG 15:Files:Game:A:Abalone 1.41.sit
- Size:311K Date: 5/22/95
- Description:
- Abalone 1.41 - Abalone is a very nice stratetic board game for two or more
- players. If you don't know the rules, you can read about them in the About
- box. This program is a Macintosh implementation of the game Abalone. Each
- of the two or three Abalone players can be humans (local or remote on the
- network) or Macs, so you can use the program - in 'demo mode' (all Mac
- players), to play against the Mac (one Mac player and one human player
- [you]), to play against others, either using one Mac or using two or three
- networked Macs. Currently, four different but similar strategies can be
- chosen for a Mac player, and each strategy can be played at several
- different levels.
-
- Name = Space Arena 2.3.sit
- Path = AMUG 15:Files:Game:S:Space Arena 2.3.sit
- Size:446K Date: 5/20/95
- Description:
- Space Arena 2.3 - This is an upgrade version from 1.6. Almost the entire
- game has been revamped, including interface, speed, options, space ship
- designs, and preferences. GAME SENARIO - You are the pilot of a one manned
- space ship, fighting against an unknown Alien force. Your only duty, is to
- destroy the enemy vessels. Piloting your UFO is simple. Just point and
- click. Wherever you click the mouse, that is where your UFO will fly to,
- anywhere on the screen. You have one weapon, your lasers. To fire your
- lasers, point at the other ship with the mouse, hold down the option-key,
- and click the mouse button. That will fire your lasers.
-
- Name = Victor Kombat 4.1.sit
- Path = AMUG 15:Files:Game:U-Z:Victor Kombat 4.1.sit
- Size:948K Date: 5/17/95
- Description:
- Victor Kombat 4.1 - Victor Kombat is a good fighting/punching game... To
- punch, click in the Punch Zone. To kick, click in the Kick Zone. To block,
- hold down the mouse in the Block Zone. The cursor will change to a
- crosshair when you are above a zone (on the other person's body). The
- cursor will change to a yin yang when you are blocking. Make sure that
- there are no applications running in the background when playing
- VicKombat. In order to achieve maximum frame rates and few glitches,
- VicKombat hogs your processor. This is rude to other applications, so its
- best to run VicKombat by itself. Incompatibilities - Most parents. Not any
- software that I know of though.
-
- Name = Hard Disk Check 1.2b (Joke).sit
- Path = AMUG 15:Files:Game:H-L:Hard Disk Check 1.2b (Joke).sit
- Size: 23K Date: 5/16/95
- Description:
- Hard Disk Check 1.2b (Joke) - This is a small joke program. It shows you
- what it would be like if your hard disk was being erased by a utility
- program. Only use this on your own computer, not someone elses (because of
- those dang laws and such). This is actually pretty realistic compared to
- some other things like this I have seen of this genre. Try it out! To
- escape out of the program, after it has restarted your mac click on the
- blinking icon.
-
- Name = Ieke 1.5.1.sit
- Path = AMUG 15:Files:Game:H-L:Ieke 1.5.1.sit
- Size:119K Date: 5/16/95
- Description:
- Ieke 1.51 - The objective of this game is to capture more of the squares on
- the gameboard to your color. The game ends when - There is only one color
- of square left on the board or The opposing colors are separated by tiles
- and will never come in contact. On your turn you... Using the keypad,
- select two directions for you arrows to point. Click on any square that is
- your (square) color. That's it! Your tile will be placed, and it will turn
- the corresponding squares your color. The squares turn to your square
- color proceeding outwards until they hit the edge of the board or a tile.
- Your recently placed tile is updated first, then the rest are, proceeding
- down in the opposite order that they were placed.
-
- Name = Mac Concentration Sounds.sit
- Path = AMUG 15:Files:Game:M:Mac Concentration Sounds.sit
- Size:828K Date: 5/16/95
- Description:
- Mac Concentration Sounds - This contains the sound files for Mac
- Concentration. This is a new concentration game with beautiful graphics
- and fun sounds. There are eight different card decks to work with,
- included cool letters, numbers, cards, dingbats, paint balls and cyber
- colors. Plus you can choose the number of cards to work with, from 8 to
- 42. You can choose to use the entire window (less distracting), choose a
- different background color, and choose how long the cards will show before
- they turn back over. Plus, it keeps score if you play a friend. Kids of
- all ages will love this! Best suited for System 7, Sound Manager 3.0, and
- a 13 or greater color monitor. Expanding the game is simple, contact...
-
- Name = Mac Concentration 1.8 SE.sit
- Path = AMUG 15:Files:Game:M:Mac Concentration 1.8 SE.sit
- Size:911K Date: 5/16/95
- Description:
- Mac Concentration 1.8 SE - This is a new concentration game with beautiful
- graphics and fun sounds. There are eight different card decks to work with,
- included cool letters, numbers, cards, dingbats, paint balls and cyber
- colors. Plus you can choose the number of cards to work with, from 8 to
- 42. You can choose to use the entire window (less distracting), choose a
- different background color, and choose how long the cards will show before
- they turn back over. Plus, it keeps score if you play a friend. Kids of
- all ages will love this! Best suited for System 7, Sound Manager 3.0, and
- a 13 or greater color monitor. Expanding the game is simple, contact the
- author for help adding or deleting sounds or cards. The sound file is
-
- Name = Sword Dream 1.6.sit
- Path = AMUG 15:Files:Game:S:Sword Dream 1.6.sit
- Size:600K Date: 5/14/95
- Description:
- Sword Dream 1.6 - Moving around in Dream is easy - simply click somewhere
- near the shield and you'll go there (you may also use the arrow keys and
- the numeric keypad). There are a few impassable locations (like deep seas
- or tall mountains) where you can't go. If you try to you'll hear a buzz,
- and your symbol will stay where it was. Try to wander around a bit to get
- acquainted with the map window. Try to enter the dungeon you'll find at
- the right-upper end of the valley you are in (simply by clicking its
- icon). You'll be notified that you need to find some characters somewhere
- before you start the rough part of the game. This is a text type adventure
- game, but with beautiful graphics, and point and click! Requires System...
-
- Name = Egger II v1.4.sit
- Path = AMUG 15:Files:Game:D-E:Egger II v1.4.sit
- Size:248K Date: 5/14/95
- Description:
- Egger II v1.4 - This is a minor game of strategy and a major game of
- reflexes. In this game you will control a THING like hand holding a
- serving tray at the bottom of the playfield. You use the mouse to move the
- tray. At the top of the playfield is a rather over productive chicken
- (probably on steroids or something). This chicken will lay 20 eggs that
- will appear at the top right corner of your playfield and begin rolling to
- the left. At some point, entirely random in this case, the eggs will begin
- to fall towards the bottom. Its your job to catch these eggs with the
- serving tray before they hit the bottom. If you miss 6 eggs during the
- game its all over for you and youll never be allowed in another...
-
- Name = Pegged 2.14.sit
- Path = AMUG 15:Files:Game:N-P:Pegged 2.14.sit
- Size: 70K Date: 5/11/95
- Description:
- Pegged 2.14 - The object of pegged is to remove all but one peg from the
- playing board (no..you can't just pick them up!). Pegs are removed from
- the board by jumping one peg over another - horizontally or vertically,
- but not diagonally. There are many many boards to choose from, and each
- board has many many puzzles to choose from. If you solve all the boards,
- you can make your own boards, or you can make your own puzzles for
- existing boards. There are lots of options available!
-
- Name = MacMines 2.05.sit
- Path = AMUG 15:Files:Game:M:MacMines 2.05.sit
- Size: 84K Date: 5/11/95
- Description:
- MacMines 2.05 - The object of MacMines is to locate all the mines on the
- playing field as quickly as possible. As you uncover squares (hopefully
- those without a mine), a number may be revealed. This number tells you how
- many mines are located adjacent to the square with the number. For
- example, if a square has a 2 in it, there are two mines in the 8
- surrounding squares. Your job is to use the information provided by these
- numbers to correctly locate all the mines on the playing field. You can
- pick from many field sizes (or custom), have craters, moving mines and a
- randomizer, use a pause button, and use special keys to uncover a square,
- mark it as a mine or mark as questioned. High scores and statistics...
-
- Name = Galactic Trader 1.13.sit
- Path = AMUG 15:Files:Game:F-G:Galactic Trader 1.13.sit
- Size:129K Date: 5/11/95
- Description:
- Galactic Trader 1.13 - The objective of Galactic Trader is to earn 1
- billion credits in 2000 years or less and safely return to Galactica. You
- begin the game at Galactica, the trading center of the Empire (as well as
- the governmental center). Your initial resources include a scout ship and
- a small sum of money. Complete instructions are given within the game.
- Nice color graphics. This is a thinking game, give yourself time to learn
- the ins and outs.
-
- Name = A-S Baseball 1.13.sit
- Path = AMUG 15:Files:Game:A:A-S Baseball 1.13.sit
- Size:134K Date: 5/11/95
- Description:
- A-S Baseball 1.13 - Action-Strategy Baseball is a Baseball game that
- combines action (pitching, hitting, and fielding) with strategy (player
- characteristics- speed and power, pitcher characteristics- best and worst
- pitches, and managing decisions- relief pitchers, pinch running and
- hitting, bunting, stealing, fielding positions, etc.). The following help
- screens should give you all the information you need to know to play
- Action-Strategy Baseball. First time players may want to read the help
- file all the way through before playing.
-
- Name = Koji The Frog 1.0.2.sit
- Path = AMUG 15:Files:Game:H-L:Koji The Frog 1.0.2.sit
- Size:837K Date: 5/11/95
- Description:
- Koji The Frog 1.02 - Koji The Frog is an arcade game in which you, as Koji,
- have to shoot your tongue and jump to catch insects (flies, bees, and
- ladybugs). This task would be simple if it wasn't for a snake, lightning,
- mad bees, a car and a grumpy gopher (with dynamite). Help comes from a
- magic butterfly that appears every 20,000 points. If you eat it, the
- tongue gets longer and your jumps higher. It features fast color graphics
- and multichannel sound. Requires System 6.0.7 or higher - Will work on
- System 7.5.
-
- Name = Realmz 2.0.4.sit
- Path = AMUG 15:Files:Game:R:Realmz 2.0.4.sit
- Size:2735K Date: 5/10/95
- Description:
- Realmz 2.0.4 - Realmz is an extremely complex fantasy role playing game. It
- comes with scenarios and characters, plus you can make your own. Future
- scenarios will have more of a goal but The City of Bywater has no
- underlying goal for its completion. You are a group of adventurers who
- have arrived in the city of Bywater with a small amount of money and a
- great desire for adventure. It's a pretty loose storyline, you can pretty
- much go where you like, when you like. Enjoy it and pay the shareware fee.
- Does not work with the Apple 12 monitor.
-
- Name = System's Twilight 1.0.5.sit
- Path = AMUG 15:Files:Game:S:System's Twilight 1.0.5.sit
- Size:682K Date: 5/08/95
- Description:
- System's Twilight 1.0.5 - This game is a story and a puzzle. The story is
- made up of several parts, not all of which may be obvious. The puzzle is
- made up of many puzzles, some of which aren't obvious at all. The object
- of the game is part of the fun. It has been found that working together
- with a friend makes the game considerably easier (while still being just
- as much fun.)
-
- Name = Mantra 1.02.sit
- Path = AMUG 15:Files:Game:M:Mantra 1.02.sit
- Size:706K Date: 5/08/95
- Description:
- Mantra 1.02 - Saric, a servant of the Ambassador of Kish, had been aboard
- the ship Seraphim, en route to the kingdom of Zarin. A great storm arose,
- however, blackening the sky with great billows. Rain smashed across the
- decks day and night, as if it planned to torture the ship before smashing
- it across whatever land was handy. Sometime near the peak of the storm,
- Saric ventured out on deck, partly from curiosity, and partly from a need
- for fresh air. As he was leaning against the rail, he and several other
- crew members were lifted from his feet by a huge wave and dashed
- overboard. Struggling to the surface, Saric saw that the ship was already
- passing away, too far to reach. Now Saric wonders where he is, whether
-
- Name = Diagonal 1.0.sit
- Path = AMUG 15:Files:Game:D-E:Diagonal 1.0.sit
- Size: 30K Date: 5/08/95
- Description:
- Diagonal 1.0 - Diagonal is a game. The object is to move your three pieces
- to one of the two diagonals. You move your piece by mouse. Mac moves his
- piece automatically. Requirements - You need System 7.0.1 or later. You
- dont need a color monitor. Diagonal is best for 256 colors and BlackWhite
- (So DON'T use 256 Grays). I've tested it on a Mac LC, LC III, IIsi, IIfx,
- and PowerMac 6100.
-
- Name = Gold Digger 1.01.sit
- Path = AMUG 15:Files:Game:F-G:Gold Digger 1.01.sit
- Size:636K Date: 5/08/95
- Description:
- Gold Digger 1.01 - Gold Digger is a fast-paced, multi-screen game featuring
- the ULTIMATE balance of STRATEGY and arcade-style ACTION! Guide your man
- through the area, going up and down ladders, and collecting and avoiding
- things! The game runs on any Macintosh or Power Macintosh running System
- 6.0.3 or later, and with at least 2.5MB RAM available for color or 1.5MB
- RAM available for black & white. For best performance, a 68030 CPU or
- newer is recommended. For the best looking graphics at least 256 colors
- and a screen 600 X 380 or larger is recommeded.
-
- Name = BUBLZ in Paradise 2.00.sit
- Path = AMUG 15:Files:Game:B:BUBLZ in Paradise 2.00.sit
- Size:1009K Date: 5/05/95
- Description:
- BUBLZ in Paradise 2.00 - To play this game, click the mouse on bubbles as
- they fly toward you, and buttons as they become available. Keep track of
- your energy level! It takes a little energy to pop bubbles, but it takes
- even more when they smack your screen. Although your score is important,
- don't forget to keep an eye on your energy. When you run out of energy,
- the game is over. The goal of this game is to collect 36 puzzle pieces.
- Each wave of bubbles has a name and a piece of the puzzle. If, at the end
- of a wave, you have found a puzzle piece it will be displayed on the
- screen. There are hidden treasures too - energy bar, bomb to pop all
- bubbles, shield, stop sign, wiper, and much more! This game is...
-
- Name = EL-IXIR 3.0.2.sit
- Path = AMUG 15:Files:Game:D-E:EL-IXIR 3.0.2.sit
- Size:412K Date: 5/03/95
- Description:
- EL-IXIR 3.0.2 - EL-IXIR is simple to learn. There are very few rules
- EL-IXIR is played between two people, or two teams. Players keep turns in
- making moves, winning squares on the board. The objective of the game is
- to win more territory than your opponent. The movement is interesting,
- Start your move by pressing any key. Then choose one of four squares by
- pressing any key. Then, choose a direction by pressing any key. Now your
- move is complete - you win one, two, three, or four squares in the
- direction you chose. If you surround your opponent's squares, you win
- those squares! But to win them, you must surround them completely, so that
- they have no empty squares next to them.
-
- Name = Unite 2.1.sit
- Path = AMUG 15:Files:Game:U-Z:Unite 2.1.sit
- Size:126K Date: 5/03/95
- Description:
- Unite 2.1 - This is a new version of Lines of Action 1.0, renamed to avoid
- confusion with another program of the same name. This is an 8 x 8 board
- game, with each player having 6 pieces on two opposite sides. Pick a level
- and play against the Mac. Pieces are moved in a line, the same number of
- squares as there are pieces in that line. Pieces may jump over pieces of
- the same color. A piece may land on another of the opposite color, taking
- that piece. There is a learn mode, where clicking on a piece will show all
- the legal moves. The object of the game, is to connect all your pieces
- together - horizontally, vertically or diagonally.
-
- Name = MacMurder 95 v1.0.sit
- Path = AMUG 15:Files:Game:M:MacMurder 95 v1.0.sit
- Size:319K Date: 5/03/95
- Description:
- MacMurder 95 v1.0 - Mad at your Mac? Boss? Teacher? Professor? The
- government? The purple beast? MacMurder turns the cursor into one of 24
- plus animated, loud weapons designed to kill anything that can appear on
- the screen! Just click and kill... If my weapons aren't enough, you can
- easily make your own animated, sound-filled weapons (docs included). You
- can even use MACINSPLAT weapons! Features include - Animated weapons with
- SOUND! COLOR weapons are compatible with black 'n white Macs! An OPEN
- PICTURE option to kill any PICT file (or the desktop)! Two OPEN MOVIE
- options to shoot at QuickTime movies! And much more!
-
- Name = Swoop 1.00 Installer.sit
- Path = AMUG 15:Files:Game:S:Swoop 1.00 Installer.sit
- Size:2513K Date: 5/01/95
- Description:
- Swoop 1.00 Installer - Developed by David Wareing, of Adelaide, Australia,
- Swoop is an arcade classic combining pulse-quickening game play with state
- of the art computer animation and audio effects. Smooth flowing action,
- detailed full color graphics, and custom sound effects all provide for
- exciting game play. The only thing missing is the cash box in which to
- pump your coins. Since the dawn of time, good people have always fought
- the iron glove of oppression. Never before has the fight been so
- desperate; never before have the stakes been so high. This time the fight
- is not over politics, religion, or territory. For now, the very survival
- of the human race hangs in the balance. The Swoopers have come.
-
- Name = Hot Spot 1.01.sit
- Path = AMUG 15:Files:Game:H-L:Hot Spot 1.01.sit
- Size:277K Date: 5/01/95
- Description:
- Hot Spot 1.01 - An infuriating tile-placing game, loosely based on all the
- other tile-placing games. The rules are simple enough that you can learn
- them completely in a matter of minutes, but developing a general strategy
- for winning may require you to look ahead and plan the entire game before
- you place your first tile. Hot Spot is an original game concept. Requires
- a 640X480 or larger monitor. System 7.0 or later.
-
- Name = Mazeworld Catacombs 1.0.3.sit
- Path = AMUG 15:Files:Game:M:Mazeworld Catacombs 1.0.3.sit
- Size:359K Date: 4/25/95
- Description:
- Mazeworld Catacombs 1.03 - Mazeworld Catacombs is a fast-paced arcade-style
- game based on the original Mazeworld 3D adventure. It has many features
- that the original Mazeworld does not, such as sound, keyboard controls,
- auto-mapping, and smoother graphics. Catacombs generates up to 30
- three-dimensional point-of-view frames a second on faster Macintoshes -
- we're talking Performas here, not Power Macs. And although Catacombs uses
- much the same artwork as the original Mazeworld, the monsters are smarter,
- the colors are brighter, the action is more intense, and the objective is
- perhaps more understandable - make lots of points before you finally get
- blown away. In short, Mazeworld Catacombs is an arcade game that may
-
- Name = Exile Editor 1.1.sit
- Path = AMUG 15:Files:Game:D-E:Exile Editor 1.1.sit
- Size:186K Date: 4/25/95
- Description:
- Exile Editor 1.1 - This is the Exile Character Editor, a utility for use
- with Exile - Escape from the Pit. Exile is a full-length fantasy
- role-playing game for the Macintosh. Without a copy, this editor will do
- you little good. On the bright side, this editor can improve parties
- created by versions 1.0, 1.0.5, 1.1, and 1.1.2 of Exile. Paying the
- shareware fee gets you a password which enables you to access all the
- features of the editor.
-
- Name = AnagramCrossword 1.4.sit
- Path = AMUG 15:Files:Game:A:AnagramCrossword 1.4.sit
- Size:343K Date: 4/24/95
- Description:
- AnagramCrossword 1.41 - The Crossword Search can be used to find all the
- possible words of a known size that have known letters at certain
- positions. Enter a string with a ? for each unknown letter e.g. ?pp?e. The
- Single-Word Anagram Search will search the dictionary for any single words
- that can be formed by a rearrangement of all the letters of a
- user-specified character string. The Multiple-Word Anagram Search will
- search the dictionary and look for a set of words of user-specified sizes
- that can be formed by a rearrangement of all or some of the letters of a
- user-specified character string. This one is the most fun as you can use
- it to find hidden words in a name. Don't enter any spaces in the...
-
- Name = Marathon Sound Transporter.sit
- Path = AMUG 15:Files:Game:Marathon:Marathon Sound Transporter.sit
- Size: 22K Date: 4/24/95
- Description:
- Marathon Sound Transporter 1.01 - Marathon Sound Transporter lets you make
- small, self-running sound installer programs for the game Marathon by
- Bungie Software. Why? Because it needs to be done. Every other aspect of
- Marathon (physics models, maps, shapes) is customizable via various
- programs. This program does the same for sounds. You will still need other
- software to create your custom sounds. But, now at least you can put
- together your own group of sounds and give them away for the easy
- enjoyment of others. No longer will you have to include excrutiating
- descriptions of how to use ResEdit to install 'snd ' resources. No more
- distributing a several megabyte sound file (and probably violating...
-
- Name = Smile!-The Splattering 1.1.sit
- Path = AMUG 15:Files:Game:S:Smile!-The Splattering 1.1.sit
- Size:794K Date: 4/21/95
- Description:
- Smile!-The Spattering 1.1 - Parents may want to preview this one... This
- Smile Demo includes fun music, and all kinds of bad things that you can do
- to a smilie face. You're faced with this rather cute smilie face. You can
- then choose - the blender, laser gun, buzz saw, cruise missile, hammer,
- hand gun, flesh eating virus, machine gun, first aid, and more. It may
- brighten or sadden you day... depends on if you really like that poor
- smilie face! Poor smilie face!
-
- Name = Solitaire of Champions 1.1.sit
- Path = AMUG 15:Files:Game:S:Solitaire of Champions 1.1.sit
- Size:502K Date: 4/20/95
- Description:
- Solitaire of Champions 1.1 - This version of Solitaire is very different
- from what you may be used to. At the beginning of a game, the entire deck
- of cards is dealt out, face up, in four rows. Then, the Aces are removed.
- This makes four holes in the deck. The object of the game is to line the
- cards up starting with twos on the left. The cards must also be lined up
- by suit. For example, the three of clubs should follow the two of clubs.
- In the case of a hole on the far left, you may place a two (of any suit)
- there. One consequence of these rules is that any holes directly to the
- right of a King are dead. After all, what card goes after a King? Try it!
-
- Name = LottoBuster 1.50
- Path = AMUG 15:Files:Game:H-L:LottoBuster 1.50
- Size: 81K Date: 4/15/95
- Description:
- LottoBuster 1.50 - LottoBusters makes playing the lottery fun. Play your
- favorite lottery by configuring LottoBusters high draw value and ball
- size. You store the series of numbers you want to play. You control the
- ordering of output. You control the size of the lottery pool by deciding
- which series to eliminate from play. You find out how many random draws it
- takes to match a series. You determine the effectiveness of play with
- LottoBuster's search engine. All this happens when you play LottoBusters!
- LottoBusters has the flexibility to play a four ball lottery with a high
- draw of fifteen all the way up to a six ball lottery with a high draw of
- seventy! LottoBusters allows you to record the previous winning series...
-
- Name = Word Breaker 1.01.sit
- Path = AMUG 15:Files:Game:U-Z:Word Breaker 1.01.sit
- Size:124K Date: 4/14/95
- Description:
- Word Breaker 1.01 - Word Breaker is one of the best word based games
- available. Advance levels by guessing a hidden 5-letter word which the
- computer has chosen. Detailed graphics, scoring and a 3000 word dictionary
- make Word Breaker fun and challenging. Also includes automatic letter
- marking, game saving, a high scores list, and built-in instructions. Word
- Breaker is shareware. Word Breaker was designed to work on color monitors
- 12 inches and up.
-
- Name = Scruffy ][ 1.0.sit
- Path = AMUG 15:Files:Game:S:Scruffy ][ 1.0.sit
- Size:1137K Date: 4/14/95
- Description:
- Scruffy ][ 1.0 - In Scruffy vs. The Invaders from Mars, Scruffy rescued his
- helpless and nameless girlfriend from the evil clutches of King Martian and
- his mismatched and somewhat confused horde of henchmen. We still dont know
- why King Martian dognapped Scruffys woman. In a crass attempt to soak more
- mileage out of the dognap theme, Scruffy ][ opens with Scruffys significant
- other being swiped (wouldnt he watch her more closely this time?) and
- whisked away to Mars City by King Martian, who is being lead by the
- (ooooh!) mysterious villain. Scruffys mission is to bite and claw his way
- through 30 levels of Mars City, encountering many small enemies and 6
- bosses along the way. On level 30, he meets (and hopefully beats) the
-
- Name = Speeder 1.0.8.sit
- Path = AMUG 15:Files:Game:S:Speeder 1.0.8.sit
- Size: 59K Date: 4/14/95
- Description:
- Speeder is a game that is patterned after the Tron video games. The players
- move around the screen as small dots that leave walls behind them, of
- course, you can't run into any walls. This is my first upload and the
- first program that I've given to the public (I'm only 14) and I would like
- any feedback that you may have. Speeder is shareware (not public domain)
- and I reserve any and all rights to this software. This version is 1.0.8L
- (the L stands for Locked). The only difference between 1.0.8L and 1.0.8 is
- that in the Locked version, the game locks up for 5 secongs when you first
- go into the game, but other than that, the two are exactaly alike. If you
- send me 800k disk I will send you the unlocked version. Speeder has...
-
- Name = Dirt Bike 2.1.sit
- Path = AMUG 15:Files:Game:D-E:Dirt Bike 2.1.sit
- Size:245K Date: 4/13/95
- Description:
- Dirt Bike 2.1 - A motocross motorcycle game. The object of this game is to
- complete the course in the least amount of time (or get the farthest
- distance). To do this, you can use the bike provided, or create your own
- bike using the built-in modifier.
-
- Name = Spy! v1.0 DEMO.sit
- Path = AMUG 15:Files:Game:S:Spy! v1.0 DEMO.sit
- Size:236K Date: 4/13/95
- Description:
- Spy! 1.0 Demo - Thank you for downloading Spy! Spy! is an interactive,
- adventure role playing game. It contains cool graphics, sounds and
- effects, humor, a maze, puzzles, riddles and other problems and much more!
- The setting takes place in Russia. The year is 2003. Two years ago, Boris
- Yeltsin declared himself dictator of Russia. He soon built the devastated
- country into a nuclear superpower, with secret missile silos located
- around the globe. You are a special agent with the CIA. Your specialty is
- Russian intelligence. Your mission, To infiltrate the top secret Moscow
- Palace. To kill Boris Yeltsin. To get the locations of the worldwide
- missile silos. And to escape alive!
-
- Name = Realmz PC Editor 1.2 Demo.sit
- Path = AMUG 15:Files:Game:R:Realmz PC Editor 1.2 Demo.sit
- Size:250K Date: 4/10/95
- Description:
- Realmz PC Editor 1.2 Demo - This application will allow you to create or
- edit characters for use with the Realmz gaming environment. Realmz PC
- Editor must reside in the same folder as Realmz for it to run. In order to
- minimize the size of PC Editor we use many of the sounds and pictures form
- the Realmz application as resources for PC Editor. Many devoted gamers
- have grown quite attached to characters they have in other gaming systems.
- They would like to be able to enter these characters in the world of
- Realmz. PC Editor will allow you to create or edit existing PCs to reflect
- characters that you have in other gaming systems.
-
- Name = Shots & Shells Sounds.sit
- Path = AMUG 15:Files:Game:Marathon:Shots & Shells Sounds.sit
- Size: 67K Date: 4/10/95
- Description:
- Shots & Shells Sound - this program allows you to change your Marathon
- sounds to more aggressive sounds like pistol with shell, assault rifle
- with shell and grenade launcher with shell.
-
- Name = Trippy Stuf 1.1.sit
- Path = AMUG 15:Files:Game:T:Trippy Stuf 1.1.sit
- Size: 51K Date: 4/07/95
- Description:
- Trippy Stuf 1.1 - Trippy Stuf is a collection of three apps in one that'll
- make you smile... One is called Paranoid, people, or the icon of your
- choice, react strangely to your pointer - they'll gather around it, follow
- it, or run away. There's lots of settings too! Then there's Frustration
- maze, where you are the green thing, and trying to get around the maze,
- but the maze keeps changing shapes, and things you're trying to reach keep
- moving! Finally, there's Interference, which is fun with colors! You get
- three colored objects (you choose what they look like, how transparent
- they are, and the color), and then you can move them around, to see what
- you can get. Gives you a fun break.
-
- Name = CrossPro 1.5 Demo.sit
- Path = AMUG 15:Files:Game:C:CrossPro 1.5 Demo.sit
- Size:173K Date: 4/06/95
- Description:
- CrossPro 1.5 Demo - CrossPro, published by Aspen Gold Software of Denver,
- Colorado, offers users the classic enjoyment of the traditional crossword
- puzzle, and adds whole new dimensions to that venerable game form. If you
- are an avid crossword solver, you must see this program! The demo version
- of CrossPro is fully featured, except that you cannot save your puzzles,
- nor print them except to print the puzzle with all answers filled in. The
- demo comes with two sample puzzles. Designed from the ground up as a true
- Macintosh program, CrossPro provides for the solution of crosswords using
- the full range of the Macintosh interface in ways that Mac users have come
- to expect. Definitely check out this commercial demo!
-
- Name = Digital Messiah 2.0.5.sit
- Path = AMUG 15:Files:Game:D-E:Digital Messiah 2.0.5.sit
- Size:1384K Date: 4/05/95
- Description:
- Digital Messiah 2.0.5 - Digital Messiah is an arcade/role-playing game that
- combines vivid-hand painted and rendered graphics with digitized sound and
- music to create the ultimate gaming experience. The maps and plot for each
- game are generated randomly to provide for infinite playability. Your
- character is equipped with 6 different spells spanning up to 6 levels. The
- enemies you will face are preprogrammed with a variety of strategies
- ranging from the Wanderer to the Stalker. An automatic mapping feature and
- wandering non-player characters will help you on your way to saving the
- world. This game was originally intended for commercial distribution. Also
- get DM Ambient Sound Installer for more great sound effects.
-
- Name = Outpost Nexus 1.12.sit
- Path = AMUG 15:Files:Game:N-P:Outpost Nexus 1.12.sit
- Size:361K Date: 3/31/95
- Description:
- Outpost Nexus 1.12 - Another shoot-em-up arcade style game. Really good
- graphics and controls separate this one from the rest of the pack!
-
- Name = Arena Games 3.0.sit
- Path = AMUG 15:Files:Game:A:Arena Games 3.0.sit
- Size:601K Date: 3/30/95
- Description:
- Arena Games 3.0 - Arena Games is an RPG type game that deals with the best
- part of any RPG battling monsters!! You can visit any shop by clicking on
- its picture. The shops include a weapons shop, magic shop, armor shop, and
- a temple. You can buy weapons at the weapons shop, armor at the armor
- shop, magic spells at the spell shop, and you can cure yourself at the
- temple. Of course, these things require a fee. You earn money and points
- by defeating monsters. The money can be used to purchase items, spells,
- etc. After your score reaches a certain number, you will advance levels.
- The game is won by defeating a dungeon master who appears before you when
- reach around the 16th level.
-
- Name = Catacombs.sit
- Path = AMUG 15:Files:Game:C:Catacombs.sit
- Size:391K Date: 3/29/95
- Description:
- Catacombs - This is a fun arcade game that you utilize the cursor or number
- keys to move your warrior into battle and try to obtain things for your
- journey. You can edit the game using the Dungeon Builder. The Dungeon
- Builder application is an editor that makes creating Catacombs dungeons
- simple and straightforward. When you first start Dungeon Builder you begin
- with an empty dungeon. At the top of the main window are two rows of
- icons. These icons represent the objects which make up the dungeon levels.
- Each level is made up of an area of 100x100 objects.
-
- Name = Beat the Dragon 1.0.sit
- Path = AMUG 15:Files:Game:B:Beat the Dragon 1.0.sit
- Size:184K Date: 3/27/95
- Description:
- Beat the Dragon 1.0 - BEAT THE DRAGON is a solitaire card game. As with
- most games in the solitaire family, the object is to build four foundation
- piles (1 in each suit) from Ace to King. The main play area is called the
- tableau. The rules for play (as well as the registration information) can
- be found under the apple menu in the main application program. Basically,
- you move a card or a pile of cards onto the top of another pile. For
- example, if a King of Hearts is exposed--ie, if it's the top- most card in
- a pile--you can move a card or a pile of cards onto it only if the card
- you click on is the Queen of Hearts. This, of course, is only possible if
- the Queen of Hearts is already in the tableau. Fun and addicting.
-
- Name = SpaceInvader! 1.03.sit
- Path = AMUG 15:Files:Game:S:SpaceInvader! 1.03.sit
- Size:242K Date: 3/27/95
- Description:
- SpaceInvader! 1.03 - SpaceInvader! is a fast action shoot em up game, the
- goal is to achieve highest score. I am trying to make it very responsive so
- you can shoot and maneuver as fast as you can, more or less a practice of
- your response. You are armed with a bullet gun or a laser gun. Bullet costs
- you 1 point, you get lasers by catching laser supply. There are four types
- of enemy bomb ships dropping bombs, each type has different level of shield
- protection. Enemy also has bullet gun ship and laser ship that shoot
- bullets and lasers at you.
-
- Name = 500 Supreme 1.0.sit
- Path = AMUG 15:Files:Game:A:500 Supreme 1.0.sit
- Size:232K Date: 3/24/95
- Description:
- 500 Supreme 1.0 - Select 'New Rubber' from the 'Game' menu. You will be
- dealt your cards and be asked to bid. Make a bid by clicking in one of the
- visible bid rectangles. If the 'Give hints' option is on the suggested bid
- will be framed in green (gray in B&W). The bidding will proceed clockwise
- until there is a bid winner. If the bid winner is you you will receive the
- kitty. Now you are holding 13 cards with 3 of them raised. The 3 raised
- cards are the kitty cards. If the 'Give hints' option is on there will
- also be three cards with red (black in B&W) tags on the top left corner.
- These cards are the recommended discards. Select your discards by clicking
- on cards to raise and lower them. Then you're ready to play! Watch the
-
- Name = The Fortune Teller 1.3.sit
- Path = AMUG 15:Files:Game:T:The Fortune Teller 1.3.sit
- Size:638K Date: 3/23/95
- Description:
- Fortune Teller 1.3 - This is a Fortune Teller program that's polished and
- well done. Just sit back, relax, listen, and gaze into the crystal ball!
- There are two choices - foresee and foretell... try them both! Shareware.
- Command Period to quit.
-
- Name = Tank Splatter 2.sit
- Path = AMUG 15:Files:Game:T:Tank Splatter 2.sit
- Size: 48K Date: 3/22/95
- Description:
- Tank Splatter 2 - Tank Splatter is a game where you try to kill everything
- that moves. The controls are - A - move tank left, D - move right, Q - turn
- tank nozel left, E - turn tank nozel right, W - turn tank nozel up, S -
- shoot, - zoom out, + zoom in. You can kill the running people four ways.
- You can simply run over them, shoot them, let the explosion of a plane's
- bomb hit them, or shoot the plane down, so the plane will crash into them.
-
- Name = MacPatience 2.01.sit
- Path = AMUG 15:Files:Game:M:MacPatience 2.01.sit
- Size: 78K Date: 3/22/95
- Description:
- MacPatience 2.01 - This program plays 5 different solitary card games, with
- colour and sampled sounds. Contains Klondike, Golf, Fans, Pyramid, and
- Hungarian Slammer. Rules are included!
-
- Name = SmallGame FAT.sit
- Path = AMUG 15:Files:Game:S:SmallGame FAT.sit
- Size:303K Date: 3/21/95
- Description:
- SmallGame FAT - SmallGame is a game that I've developed in approximately
- eight hours. Last saturday night I was speaking with a friend; he asked me
- - What can we do with the Animation Class Library 2.0. I said that it was
- possible to create a simple shoot'em up in a few hours for example. The
- same night I developed this small game which is a good example of what it
- is possible to do with ACL2.0. Note that ACL2.0 is still in beta test; the
- final version has not been released now (hope to release it very soon!).
- Do what you want with this game: create a shareware or a commecial game if
- you want. You just need to have ACL2.0 to recompile this game. Use the
- arrow keys to move the insect and space bar for fire.
-
- Name = Jigsaw 2.0 FAT.sit
- Path = AMUG 15:Files:Game:H-L:Jigsaw 2.0 FAT.sit
- Size:784K Date: 3/19/95
- Description:
- Jigsaw 2.0 FAT - Jigsaw is a 680x0 and PPC game that creates electronic
- jigsaw puzzles on any colour capable Mac running System 7.0 or later. It
- can open GIFs, JFIF/JPEGs, PICTs, SCRNs (startup screens), MacPaint
- images, and uncompressed TIFFs. This version has more shapes (alright!),
- fewer bugs (yay!) and can make games with rotated and turned over pieces
- (wow!). Help files and 3 starter pictures are included. Shareware US$20.
- Don't miss this excellent game!
-
- Name = TicTacTrivia.sit
- Path = AMUG 15:Files:Game:T:TicTacTrivia.sit
- Size:421K Date: 3/15/95
- Description:
- TicTacTrivia - Quite simply, the object of the game is to win money (sorry,
- not real money) by getting three of your markers in a row. All right, so I
- didn't invent the concept, but it's fun anyway! Nine categories are chosen
- and randomly placed on the board. When it is your turn, you select an
- unoccupied square by clicking the Select button below that square. To win
- that square, you will have to correctly answer a question from the
- category assigned to the square. If you do, your marker is placed there,
- and the game value (displayed at the top of the board) increases by $100.
- If you don't, that square remains unoccupied and the game value decreases
- by $25. After every two questions, the categories are shuffled. This
-
- Name = Genius 1.2 Æ’.sit
- Path = AMUG 15:Files:Game:F-G:Genius 1.2 Æ’.sit
- Size:197K Date: 3/13/95
- Description:
- Genius 1.2 - Genius is a Macintosh rendition of the popular board game
- where you try to remove all the pegs from a triangular board by jumping
- pegs. The object of the game is to get rid of all of the pegs on the board
- except one by jumping over adjacent pegs to remove them. To jump a peg,
- simply click on any peg on the board and drag it to its destination hole.
- If it can go into that hole, the peg that it will remove will be
- over-shadowed.
-
- Name = QuickSLIP 1.1.sit
- Path = AMUG 15:Files:Game:N-P:QuickSLIP 1.1.sit
- Size:770K Date: 3/11/95
- Description:
- QuickSLIP 1.1 - QuickSLIP is an arcade-style game where the object is to
- capture all the coins on each of the 15 levels. Some objects on the screen
- can be used to bounce your sprite while others will destroy you. Each
- level has a different strategy, requiring you to adapt to various game
- styles to complete them. Some levels require fast reflexes, while other
- will require slow movement and patients to win.
-
- Name = Wild West Hangman.sit
- Path = AMUG 15:Files:Game:U-Z:Wild West Hangman.sit
- Size:465K Date: 3/08/95
- Description:
- Wild West Hangman - Welcome to Wild West Hangman. This is intended to be a
- fun and exciting way to learn spelling list or just spelling in general,
- and it's easy to add and remove words. Wild West Hangman requires system 7
- to run chock full of sounds and 256 color graphics as well as animations.
- It's a fun hangman game!!
-
- Name = MaciGame 1.60 .sit
- Path = AMUG 15:Files:Game:M:MaciGame 1.60 .sit
- Size: 77K Date: 3/06/95
- Description:
- MaciGame 1.60 - MaciGame is a fun thinking game where you try to clear the
- screen of icons. Two or more touching can be removed. You can work with a
- small screen, or with a huge one! There are 5 different games and sizes
- included.
-
- Name = Hex Ya! 2.1.3.sit
- Path = AMUG 15:Files:Game:H-L:Hex Ya! 2.1.3.sit
- Size: 77K Date: 3/04/95
- Description:
- Hex Ya! 2.1.3 - Hex Ya! is a game of stategy that exercises your reasoning
- ability and memory. This game can be described as a combination of
- concentration and MacMines, using hexagonal shapes. You carefully search
- for matches, while watching out for sad faces with headaches. If you get
- one, you're game is over. This game has different levels of play, with or
- without time constraints, and with hints. The game allows 25 games to be
- played before it starts begging for your shareware fee (and the program
- does not lock up).
-
- Name = Blobs 2.0.1.sit
- Path = AMUG 15:Files:Game:B:Blobs 2.0.1.sit
- Size:280K Date: 3/03/95
- Description:
- Blobs! 2.01 - The object of the game is to acquire more blobs than any
- other players. If you're playing one or two players, each player starts
- out with two blobs in opposing corners. Or if you're playing with three or
- four players, each player starts with one blob in a corner. The rules of
- the game are fairly simple. At each turn, players must select one of their
- blobs on the board. Then, the player clicks on a square for the blob to
- move to. Blobs can move to a square that is touching their original (up,
- down, right, left, diagonally), which will cause them to duplicate a blob
- into that square. Or, blobs can also move to a square that is two squares
- away (up, down, right, left, diagonally), which will make them jump to
-
- Name = 500 Cards 1.4.sit
- Path = AMUG 15:Files:Game:A:500 Cards 1.4.sit
- Size: 45K Date: 3/03/95
- Description:
- 500 Cards 1.4 - What IS 500 Cards? It's an implementation of the card game
- 500 in which two partnerships try to be the first to score over 500 (and
- definitely not under -500!). The game lasts as many hands as it takes one
- side to win (or lose) and each hand consists of 10 tricks (in which each
- player plays a card in turn). Each hand starts with a bidding phase to
- decide who is the bidding partnership and what is turmps (one of the four
- Suits or No Trumps - neither form of Misere is implemented).
-
- Name = Solitaire Till Dawn 2.0.3.sit
- Path = AMUG 15:Files:Game:S:Solitaire Till Dawn 2.0.3.sit
- Size:309K Date: 3/03/95
- Description:
- Solitaire Till Dawn 2.03 - Solitaire Till Dawn is a package of 24 different
- solitaire games for your Macintosh. Contains everything you need including
- Solitaire Till Dawn - The game itself. ColorCards - Contains pictures for
- use on color monitors. Solitaire Till Dawn User Guide - Instructions on how
- to use the program. Solitaire Till Dawn Games Guide Rules for the 24
- different games and sample Games - saved games that demonstrate each kind
- of solitaire. A must have for solitaire lovers.
-
- Name = Square Wars 1.1.0.sit
- Path = AMUG 15:Files:Game:S:Square Wars 1.1.0.sit
- Size:108K Date: 2/28/95
- Description:
- Square Wars 1.1.0 - The game board is made up of an arbitrary number of
- evenly spaced rows and columns of dots. Players take turns creating
- borders by connecting adjacent dots in either the vertical or horizontal
- orientation. If a players border completes the four sides of a square, its
- claimed by the players mark in the square. Completing a square also gives
- the player another turn. The goal is to end up with the most squares.
-
- Name = Falling Dominoes.sit
- Path = AMUG 15:Files:Game:F-G:Falling Dominoes.sit
- Size:223K Date: 2/28/95
- Description:
- Falling Dominoes - You set them up, and you knock them down. This is a
- simulation of the infamous domino effect - a falling object strikes the
- next standing object and it in turn falls and strikes the next In this
- case the domino objects are more like playing cards in that they are thin.
- Your view is from the top of the falling field. In the edit mode youll
- normally observe each domino as if it has fallen. The thick line
- represents the base, which doesnt move during the fall sequence. The
- thinner outline encloses the area that the fallen domino will cover. For a
- domino to strike another domino the hitter outline must enclose any
- portion of the hittee base. Only one domino can initially start the
-
- Name = Space Junkie 1.2.sit
- Path = AMUG 15:Files:Game:S:Space Junkie 1.2.sit
- Size:102K Date: 2/27/95
- Description:
- Space Junkie 1.2 - Space Junkie is a color arcade game for the Macintosh
- somewhat based on the classic game Galaxian. It features colorful
- graphics, fast and smooth 60fps animation and arcade-like sounds. Great
- care was taken to make the game as enjoyable and easy-to-use as possible.
- Code compactness was also emphasized and the resulting application fits in
- 80 Kb. Therefore, Space Junkie won't clutter your hard disk. Fun, fast
- action game. Requires an 68020 Mac or higher, color or greyscale monitor
- with at least 16 colors and a minimumly a 12 inch screen. Works in 24 or
- 32 bit mode, and System 6 or 7. Check out this fun game.
-
- Name = EmpireMaster 2.8.6 Demo.sit
- Path = AMUG 15:Files:Game:D-E:EmpireMaster 2.8.6 Demo.sit
- Size:449K Date: 2/27/95
- Description:
- EmpireMaster 2.8.6 Demo - For those of you who are not familiar with Empire
- Master it is a sophisticated strategy wargame. You start out with a city
- and explore outward, finding more cities and islands, until you find and
- deal with the opposing side (or vice versa.). The game provides a full
- featured interface with many ways to direct your units automatically.
- Empire Master is highly addictive and should be avoided at all costs. The
- demo version will not let you save a game part way through and restricts
- some options, but you can play through to the end. You can not play over
- appletalk, or vary the map parameters with this version, but it'll give
- you a good view of the game! If you get sleepy and want to save, send...
-
- Name = Holy Roller 1.1.sit
- Path = AMUG 15:Files:Game:H-L:Holy Roller 1.1.sit
- Size: 24K Date: 2/27/95
- Description:
- Holy Roller 1.1 - This is a simple little program, for gamers mostly, that
- provides a working random number generator based on the standard gaming
- dice. To operate, you may select the total number of results by clicking
- one of the radio boxes labled x1 through x10. Hit return or click the roll
- button to generate that many results. For special dice rolls, use the text
- entry boxes next to the icons.
-
- Name = BattleTanks 2.12.1.sit
- Path = AMUG 15:Files:Game:B:BattleTanks 2.12.1.sit
- Size: 54K Date: 2/27/95
- Description:
- BattleTanks 2.12.1 - BattleTanks is a fun two or more player game where
- your goal is to blow up your enemies using a variety of weapons. Select a
- weapon, aim it by controlling the Angle, and Power with the arrows next to
- the figures. You can also see the strength and direction of the wind. Each
- player aims then selects fire. All are fired when each player has selected
- it. Points and money are awarded for the destruction of other players. The
- money can be used to buy new weapons.
-
- Name = Golf 6.0.sit
- Path = AMUG 15:Files:Game:F-G:Golf 6.0.sit
- Size: 48K Date: 2/25/95
- Description:
- Golf 6.0 - Golf is another excellent solitaire game from the creator of
- Klondike for the Mac. When you start the game, you will see the basic
- layout of Golf solitaire in the Game window - The deck in the lower left
- corner and the seven columns of the tableau above them. As the game
- begins, Golf deals thirty-five cards from the deck into the tableau, five
- cards face-up in each pile. The object of the game is to clear all the
- cards from the tableau by playing them on the cards turned up from the
- deck. As you turn up each card, you may play on it the top card from any
- pile which is next higher or lower in sequence to the card turned up,
- regardless of suit. Ace is low, King is high. Help is under the...
-
- Name = Romi 1.52.sit
- Path = AMUG 15:Files:Game:R:Romi 1.52.sit
- Size:165K Date: 2/23/95
- Description:
- Romi 1.52 - The Romi game is played with two sets of 52 cards and with two
- free cards (two apple cards). The purpose of this game is to form groups of
- 3 or more cards, which contain either consecutive cards of the same suit or
- cards of the same number value but of differing suits. When you begin a new
- game, 14 cards are drawn randomly for the Mac and 14 for the player. The
- player opens his game by playing at least one group of 3 cards or more,
- using only the cards on his palette. The sum of those cards values must be
- 25 or more. After the player has opened the game, he can use the cards on
- the board to complete groups with cards on his palette. The player can
- move or reorganise all the cards on the board. More rules and help is...
-
- Name = UltraDice 1.15.sit
- Path = AMUG 15:Files:Game:U-Z:UltraDice 1.15.sit
- Size:102K Date: 2/20/95
- Description:
- UltraDice 1.15 - When your turn begins, the dice will be rolled
- automatically. Clicking the Roll button will roll all the dice that are
- not marked with an X. Click a die to mark or unmark it. You can also use
- the keyboard to control the dice. The numbers 1-5 mark or unmark dice, and
- return/enter or R rolls them. When you are finished rolling, click in the
- square below your name that is marked with the scoring option you want, or
- simply click the name of the option that appears to the left. If your
- score will be zero in this area, an alert will appear, asking you to
- confirm your choice. When all players have filled in their scoring areas,
- the game will end, and UltraDice will announce the winner.
-
- Name = Glypha III 1.0.1.sit
- Path = AMUG 15:Files:Game:F-G:Glypha III 1.0.1.sit
- Size:286K Date: 2/20/95
- Description:
- Glypha III 1.0.1 - Awesome 16 color (4-bit) Action/Adventure game complete
- with digitized sounds and animation. You find yourself in an Egyptian
- Temple, exploring with only your Lance and Winged Steed to battle the
- Sphinxes. Many surprises await you! over 90 levels of Glypha to solve.
- Requires 4-bit (16 color) capable Mac. System 7 friendly, 32-bit clean.
- Freeware. By John Calhoun.
-
- Name = FlashBack 1.0.sit
- Path = AMUG 15:Files:Game:F-G:FlashBack 1.0.sit
- Size:501K Date: 2/20/95
- Description:
- FlashBack 1.0 - Probably somewhere along the line you have seen a game
- called Simon by Milton Bradley. It is composed of a circular electronic
- base and five buttons, which flash and play a sound when pressed. When you
- begin, one will flash, you must hit the same button to proceed. The game
- becomes more and more difficult as you go on. FlashBack is similar, except
- it has nine buttons, adding to the challenge.
-
- Name = Crossword Pal 2.0.sit
- Path = AMUG 15:Files:Game:C:Crossword Pal 2.0.sit
- Size: 95K Date: 2/19/95
- Description:
- Crossword Pal 2.0 - Crossword Pal is essentially a word processor for
- crossword puzzles. This is a rather simple program to learn in contrast to
- the rather involved crossword programs that are around that try to do too
- much. You need almost no instruction. The first step is to set up the grid
- of up to 21 x 21 cells, which most of the puzzles in daily papers use, by
- clicking on New. Secondly, duplicate the pattern of the puzzle in your
- daily paper by clicking and dragging cells to darken them while in the
- pattern mode which it will automatically be in after the grid has been
- drawn. Then you're all set!
-
- Name = Laser Lab 1.0.sit
- Path = AMUG 15:Files:Game:H-L:Laser Lab 1.0.sit
- Size:195K Date: 2/16/95
- Description:
- Laser Lab 1.0 - Laser Lab is a quick thinking game similar to Columns, Pipe
- Dream, and Tetris, but not another knock-off of Tetris. The game is played
- on a 10x10 grid. You must arrange mirrors, prisims, in such a manner as to
- pass the beam of a laser through tumors scattered around the grid and cause
- the beam to return to a collection point. Very nicely done!
-
- Name = Skat 1.1.sit
- Path = AMUG 15:Files:Game:S:Skat 1.1.sit
- Size:698K Date: 2/14/95
- Description:
- Skat 1.1 - Skat is the German national card game and the game that won the
- West in the US. David Parlett in The Oxford Guide to Card Games calls it,
- Undoubtedly the best game for three players. Now, a shareware version of
- the game is available for your Macintosh. Bridge players will enjoy the new
- challenge. Players of Euchre and other games will enjoy the step up.
- Includes full documentation, rules and help!
-
- Name = C*L*O*C*K 2.0c Demo.sit
- Path = AMUG 15:Files:Game:C:C*L*O*C*K 2.0c Demo.sit
- Size:747K Date: 2/13/95
- Description:
- C*L*O*C*K 2.0c Demo - Learn the astrological meanings of planets and signs
- right now through your own everyday experience. Although the C*l*o*c*k was
- designed for students of astrology, people with little or no astrology
- background can enjoy and learn from the C*l*o*c*k. The planet and sign
- influences shown by the C*l*o*c*k are for everyone at your location not
- just you. C*l*o*c*k announces significant planet and sign positions
- through your Mac's speaker watching the screen is optional. Every planet
- and sign of the zodiac has it's own time everyday. C*l*o*c*k tells you
- when is the Mars time to take action, the Leo time to play, the Pisces
- time to listen to music and poetry... Requires HyperCard.
-
- Name = FiveStones 2.4.sit
- Path = AMUG 15:Files:Game:F-G:FiveStones 2.4.sit
- Size: 80K Date: 2/10/95
- Description:
- FiveStones 2.4 - FiveStones is a traditional Chinese board game. In the
- game, two players put their own stones in turn on a board with 15x15 or
- 19x19 lines. Once on the board, the stones can not be moved or overlaid
- or removed. The winner is the first person who has on the board five or
- more consecutive stones of his/her kind along lines or diagonally. The
- rules of this game are very simple, and using this program is pretty
- straightforward. Has four playing modes - man vs man, computer play black,
- computer play white, and computer auto play. The playing mode may be
- changed anytime during the game. Unlimited undo of moves is also
- supported. Also includes many levels of playing difficulty.
-
- Name = On the Edge 3.1 FAT.sit
- Path = AMUG 15:Files:Game:N-P:On the Edge 3.1 FAT.sit
- Size: 17K Date: 2/09/95
- Description:
- On the Edge 3.1 FAT - This is On the Edge 3.1. What is On the Edge? A
- solitare card game, which is fast, easy, fun, and very challenging! (I can
- still only win about every fourth game.). The board is set up with spaces
- to put kings, queens and jacks. You start with a pile of cards, and place
- them on the board. Then remove cards which add up to 10. You are trying to
- put the face cards in the right spot. It's addicting! On the Edge is worth
- checking out. This one's a fat binary (native on a PowerMac and runs on a
- regular Mac).
-
- Name = Ants Afire Pro 1.25 Demo.sit
- Path = AMUG 15:Files:Game:A:Ants Afire Pro 1.25 Demo.sit
- Size:1141K Date: 2/08/95
- Description:
- Ants Afire Pro 1.25 Demo - You're enjoying a flavorful orange sucker when
- it slips from your hand and lands in the dirt. Well if you can't have it,
- no one can...especially ants! So you try to keep the ants from getting
- your sucker by burning them with your trusty magnifying glass. Click your
- mouse button while targeting an ant with the cursor. If you're successful,
- the ant will burst into flames. Sick, I know, but this is far more humane
- than burning real ants. Each level gets more hectic as the ants dodge your
- solar beam and take cover under bottle caps...that you can drag...exposing
- the voracious critters to your relentless torture. Ants Afire! is an
- arcade-style game developed in Macromedia Director 4.0. Try it! Press...
-
- Name = Galaxie Ball 2.05.sit
- Path = AMUG 15:Files:Game:F-G:Galaxie Ball 2.05.sit
- Size:1314K Date: 2/06/95
- Description:
- Galaxie Ball 2.05 - This game contains three of Daniel Clav's excellent
- shareware games, all in one! It contains BeeBop, StarBop and BeeBop 2! In
- English and French. If you haven't played these awesome games, they are
- the best kind of breakout game, letting you even fire at the bricks! Each
- game is different, play them all! Galaxie Ball requires 16 colors or
- greater, has cool graphics, and has features not normally found in
- breakout. It will also configure the speed for your system!
-
- Name = Egyptian Solitaire 1.01.sit
- Path = AMUG 15:Files:Game:D-E:Egyptian Solitaire 1.01.sit
- Size: 35K Date: 2/06/95
- Description:
- Egyptian Solitaire 1.01 - InterStellar Software presents Egyptian
- Solitaire. This is a simple and addictive solitaire game my Mom taught me
- as a child. The cards are shuffled and 28 cards are dealt face-up and
- overlapping in the shape of a pyramid. The remainder of the cards are
- turned over one at a time. You then try to take cards off the pyramid that
- are either one higher or one lower in value. You continue until either you
- run out of cards to turn over or you clear the pyramid. The game saves low
- scores and you have the option of showing cards that are legal plays.
-
- Name = Monte Carlo Solitaire 1.0.sit
- Path = AMUG 15:Files:Game:M:Monte Carlo Solitaire 1.0.sit
- Size: 42K Date: 2/06/95
- Description:
- Monte Carlo Solitaire 1.0 - Following the success of our previous shareware
- card games, InterStellar MacCribbage and Egyptian Solitaire, InterStellar
- Software presents Monte Carlo Solitaire. As in Egyptian Solitaire, Monte
- Carlo Solitaire is a simple and addictive solitaire game. 25 cards are
- dealt in a 5x5 grid, then adjacent pairs are removed. Holes in the board
- are then filled in from the rest of the deck. The object is to remove all
- the cards from the board with the least possible deals. The game saves low
- scores. Monte Carlo Solitaire 1.0 is shareware.
-
- Name = InterStellar MacCribbage.sit
- Path = AMUG 15:Files:Game:H-L:InterStellar MacCribbage.sit
- Size:184K Date: 2/06/95
- Description:
- InterStellar MacCribbage 1.0 - InterStellar MacCribbage 1.0 (formerly known
- as MacCribbage). If you don't know how to play Cribbage, I would suggest
- any Hoyle's Rules of Card Games. Novice players should take advantage of
- the pegging help system. Whenever you see the ? icon you can see the
- reason points are scored, by clicking and holding down on it. This game
- has lots of options.
-
- Name = MacBox 2.3.sit
- Path = AMUG 15:Files:Game:M:MacBox 2.3.sit
- Size:230K Date: 2/06/95
- Description:
- MacBox 2.3 - The ultimate game of hide and seek! The object of the game is
- to determine the location of several objects hidden inside a two
- dimensional grid, the black box. In order to accomplish this feat you have
- but one tool at your disposal, the ability to fire imaginary rays into the
- box. Since we can not see inside the box the only information we directly
- gather from the ray is it's entry point and it's exit point. It is what
- you deduce from this meager amount of information that allows you to
- confidently determine where the hidden objects are located. The read
- me provides visual examples of play.
-
- Name = Delirium 1.1.sit
- Path = AMUG 15:Files:Game:D-E:Delirium 1.1.sit
- Size:325K Date: 2/03/95
- Description:
- Delirium 1.1 - Delirium is a fast arcade game featuring fast and smooth
- animation and digitized sounds. Your goal, as the pilot of the new
- starship StarRunner, is to defend humanoids against alien aggressors.
- Destroy all aliens to proceed to the next wave. Kill all landers before
- they kidnap humanoids. Fun action game!
-
- Name = Mazeworld 1.03.sit
- Path = AMUG 15:Files:Game:M:Mazeworld 1.03.sit
- Size:424K Date: 2/02/95
- Description:
- Mazeworld 1.03 - Welcome to Mazeworld! Mazeworld is a virtual reality-type
- adventure that will draw you in like no other game. When you enter game
- playing mode, Mazeworld will take over your screen and transport you to
- the Mazeworld, to face incredible dangers, meet bizarre creatures, and to
- answer timeless philosophical questions such as, Who am I? Why am I here?
- and How do I stop getting eaten by this thing? When you enter Game mode,
- Mazeworld takes over your screen, and your arrow cursor will disappear.
- This is because you move in Mazeworld by using the mouse - directly. If
- you move the mouse forward, you move forward in the Mazeworld. Move the
- mouse right, and you turn right. From Farfetch Software.
-
- Name = Spacestation Pheta 2.6.sit
- Path = AMUG 15:Files:Game:S:Spacestation Pheta 2.6.sit
- Size:157K Date: 1/31/95
- Description:
- Spacestation Pheta 2.6 - Spacestation Pheta is a fast, multi-screen,
- climbing game loaded with twists and surprises. The unregistered game will
- let you play 10 out of 100 screens, edited screens cannot be saved or
- played, and the editor documentation is not accessible. Have fun running
- your man through, getting the key, and going through the door to the next
- level! Spacestation Pheta runs on any Macintosh with at least 512K RAM and
- System 4.2 or later, including MultiFinder, System 7.x, and PowerMacs.
- Runs in color or b/w. Version 2.6 - updates the author's mailing address,
- phone numbers, and adds new registration payment options. Colorizes the
- title screen graphic and Finder icons. Adds Alternative Graphics...
-
- Name = WolfEdit 1.1.sit
- Path = AMUG 15:Files:Game:U-Z:WolfEdit 1.1.sit
- Size: 75K Date: 1/30/95
- Description:
- WolfEdit 1.1 - WolfEdit is a level editor for Wolfenstein 3D First
- Encounter (by MacPlay). Use the Editor to create your own levels, which
- can then be installed into Wolfenstein. You can also set the starting
- position for a leve, and the ending position. Instructions are included.
-
- Name = Life 1.5 FAT.sit
- Path = AMUG 15:Files:Game:H-L:Life 1.5 FAT.sit
- Size: 26K Date: 1/30/95
- Description:
- Life 1.5 FAT - This is a simple implementation of Life that I wrote just to
- see how fast it would run on a PowerMac. It is supposed to look like
- bacteria cells in a Petri dish (pretend they are your favorite bacteria).
- Life is a fat binary - native code for both 68020+ and PowerPC. It
- requires System 7 or later but is happiest with System 7.5 or System 7
- with the Thread Manager (Thread Manager is not required).
-
- Name = Spiked 1.0.sit
- Path = AMUG 15:Files:Game:S:Spiked 1.0.sit
- Size:244K Date: 1/27/95
- Description:
- Spiked 1.0 - Spiked is an arcade-style two-player game in which two orbs
- attempt to kill their opponent by shoving him/her into a spike. You can
- bounce off walls, each other, and more! In addition, your flight path is
- modified by three traps - speeders, nexi, and mirrors. Speeders juice up
- your speed (obvious, huh?). Nexi (pl. of nexus) trap you for about 3
- seconds. Mirrors bounce you into spikes. Also, you can receive an immunity
- to one of these traps at a time by running over buttons. Therefore, your
- objective is to push your opponent into spikes, traps, or a combination of
- the two, until s/he dies.
-
- Name = Infotron 1.1.sit
- Path = AMUG 15:Files:Game:H-L:Infotron 1.1.sit
- Size:1311K Date: 1/25/95
- Description:
- Infotron 1.1 - InfoTron is a fun game where you help Murphy (who's inside a
- computer) around the screen, eating up Infotrons, while making sure that
- Zonks do not fall on your head! When you've eaten enough, you can exit to
- the next level. There are 50 levels (ranging from difficult to
- near-impossible), each with new tricks, traps, objects, and obstacles, and
- each level is harder to solve than the last. To complete a level, you must
- collect a certain number of infotrons and safely exit the level, without
- getting killed. All movement is controlled by the keyboard. This is a
- thinking game (versus an action game). Shareware, $10.
-
- Name = JSokoban 1.0.sit
- Path = AMUG 15:Files:Game:H-L:JSokoban 1.0.sit
- Size: 71K Date: 1/23/95
- Description:
- Jsokoban 1.0 - Sokoban is Japanese for warehouse keeper. The object of
- the game is to rearrange the money bags to their destination positions on
- each level. Winning the game involves solving all the levels. The man
- responds to the mouse or keyboard. Keyboard movement uses the arrow keys,
- the numeric keypad, or i-j-k-l. K, comma, spacebar, 5, 2, and 0 all move
- the man down. Clicking with the mouse in a neighbor square has the same
- effect as pressing keys. Each move must be either vertical or horizontal;
- no diagonal moves are allowed. Holding down shift while pressing one of
- the directional keys or clicking in the same row or column as the man will
- make the man move in that direction as far as he can.
-
- Name = O I C - Oh, I See! 2.00.sit
- Path = AMUG 15:Files:Game:N-P:O I C - Oh, I See! 2.00.sit
- Size:145K Date: 1/18/95
- Description:
- O I C 2.00 - O I C ( Oh, I See! ) is a puzzle game that challenges your
- ability to recognize unique patterns in a group of letters.There are ten
- puzzles per game. Each puzzle has some unique pattern. That is, the
- arrangement of the letters is in some organized order and your job is to
- figure out what that order is. At the end of every puzzle is a ?. On the
- basis of the pattern you identify, you need to fill in the question mark.
- Here is an example puzzle - IBBLEEOHH? The object of the game is recognize
- that the pattern is this - IBB LEE OHH ? The answer is R. The logic behind
- the answer is - The first character in each pattern is 3 letters greater
- than the previous pattern. If you like these games, get this one!
-
- Name = Calc 6.0.sit
- Path = AMUG 15:Files:Game:C:Calc 6.0.sit
- Size: 62K Date: 1/17/95
- Description:
- Calc 6.0 - Calculation is a System 7 friendly solitare game. It has been
- tested for compatibility with 32-bit addressing. A move may be made either
- by double-clicking or dragging. If there are several legal destinations
- for the card or pile you double-clicked, Calculation makes the best move
- it finds. Shuffling has been improved using Apple's recommended technique
- to apply their pseudo-random number generator. The Options menu has been
- simplified with regard to color and animation choices. A new item on the
- File menu, Import allows you to import the total game count and high
- scores from an earlier version of the game, so you can preserve your
- scoreboard when installing a new version.
-
- Name = Bunny Killer 2.5.sit
- Path = AMUG 15:Files:Game:B:Bunny Killer 2.5.sit
- Size:110K Date: 1/17/95
- Description:
- Bunny Killer 2.5 - The idea behind Bunny Killer is simple, shoot as many
- bunnies as possible. Ive completely rewritten the old Bunny Killer in C (it
- was originally in Pascal) the only thing that is the same is some of the
- graphics. Ive tried to keep the file size